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# (c) 2012-2014, Michael DeHaan <michael.dehaan@gmail.com> 

# 

# This file is part of Ansible 

# 

# Ansible is free software: you can redistribute it and/or modify 

# it under the terms of the GNU General Public License as published by 

# the Free Software Foundation, either version 3 of the License, or 

# (at your option) any later version. 

# 

# Ansible is distributed in the hope that it will be useful, 

# but WITHOUT ANY WARRANTY; without even the implied warranty of 

# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 

# GNU General Public License for more details. 

# 

# You should have received a copy of the GNU General Public License 

# along with Ansible. If not, see <http://www.gnu.org/licenses/>. 

# Make coding more python3-ish 

from __future__ import (absolute_import, division, print_function) 

__metaclass__ = type 

 

DOCUMENTATION = ''' 

strategy: linear 

short_description: Executes tasks in a linear fashion 

description: 

- Task execution is in lockstep per host batch as defined by C(serial) (default all). 

Up to the fork limit of hosts will execute each task at the same time and then 

the next series of hosts until the batch is done, before going on to the next task. 

version_added: "2.0" 

notes: 

- This was the default Ansible behaviour before 'strategy plugins' were introduced in 2.0. 

author: Ansible Core Team 

''' 

 

from ansible.errors import AnsibleError 

from ansible.executor.play_iterator import PlayIterator 

from ansible.module_utils.six import iteritems 

from ansible.module_utils._text import to_text 

from ansible.playbook.block import Block 

from ansible.playbook.included_file import IncludedFile 

from ansible.playbook.task import Task 

from ansible.plugins.loader import action_loader 

from ansible.plugins.strategy import StrategyBase 

from ansible.template import Templar 

 

 

try: 

from __main__ import display 

except ImportError: 

from ansible.utils.display import Display 

display = Display() 

 

 

class StrategyModule(StrategyBase): 

 

def _get_next_task_lockstep(self, hosts, iterator): 

''' 

Returns a list of (host, task) tuples, where the task may 

be a noop task to keep the iterator in lock step across 

all hosts. 

''' 

 

noop_task = Task() 

noop_task.action = 'meta' 

noop_task.args['_raw_params'] = 'noop' 

noop_task.set_loader(iterator._play._loader) 

 

host_tasks = {} 

display.debug("building list of next tasks for hosts") 

for host in hosts: 

host_tasks[host.name] = iterator.get_next_task_for_host(host, peek=True) 

display.debug("done building task lists") 

 

num_setups = 0 

num_tasks = 0 

num_rescue = 0 

num_always = 0 

 

display.debug("counting tasks in each state of execution") 

host_tasks_to_run = [(host, state_task) 

for host, state_task in iteritems(host_tasks) 

if state_task and state_task[1]] 

 

if host_tasks_to_run: 

try: 

lowest_cur_block = min( 

(s.cur_block for h, (s, t) in host_tasks_to_run 

if s.run_state != PlayIterator.ITERATING_COMPLETE)) 

except ValueError: 

lowest_cur_block = None 

else: 

# empty host_tasks_to_run will just run till the end of the function 

# without ever touching lowest_cur_block 

lowest_cur_block = None 

 

for (k, v) in host_tasks_to_run: 

(s, t) = v 

 

98 ↛ 100line 98 didn't jump to line 100, because the condition on line 98 was never true if s.cur_block > lowest_cur_block: 

# Not the current block, ignore it 

continue 

 

102 ↛ 103line 102 didn't jump to line 103, because the condition on line 102 was never true if s.run_state == PlayIterator.ITERATING_SETUP: 

num_setups += 1 

104 ↛ 106line 104 didn't jump to line 106, because the condition on line 104 was never false elif s.run_state == PlayIterator.ITERATING_TASKS: 

num_tasks += 1 

elif s.run_state == PlayIterator.ITERATING_RESCUE: 

num_rescue += 1 

elif s.run_state == PlayIterator.ITERATING_ALWAYS: 

num_always += 1 

display.debug("done counting tasks in each state of execution:\n\tnum_setups: %s\n\tnum_tasks: %s\n\tnum_rescue: %s\n\tnum_always: %s" % (num_setups, 

num_tasks, 

num_rescue, 

num_always)) 

 

def _advance_selected_hosts(hosts, cur_block, cur_state): 

''' 

This helper returns the task for all hosts in the requested 

state, otherwise they get a noop dummy task. This also advances 

the state of the host, since the given states are determined 

while using peek=True. 

''' 

# we return the values in the order they were originally 

# specified in the given hosts array 

rvals = [] 

display.debug("starting to advance hosts") 

for host in hosts: 

host_state_task = host_tasks.get(host.name) 

128 ↛ 129line 128 didn't jump to line 129, because the condition on line 128 was never true if host_state_task is None: 

continue 

(s, t) = host_state_task 

131 ↛ 132line 131 didn't jump to line 132, because the condition on line 131 was never true if t is None: 

continue 

133 ↛ 137line 133 didn't jump to line 137, because the condition on line 133 was never false if s.run_state == cur_state and s.cur_block == cur_block: 

new_t = iterator.get_next_task_for_host(host) 

rvals.append((host, t)) 

else: 

rvals.append((host, noop_task)) 

display.debug("done advancing hosts to next task") 

return rvals 

 

# if any hosts are in ITERATING_SETUP, return the setup task 

# while all other hosts get a noop 

143 ↛ 144line 143 didn't jump to line 144, because the condition on line 143 was never true if num_setups: 

display.debug("advancing hosts in ITERATING_SETUP") 

return _advance_selected_hosts(hosts, lowest_cur_block, PlayIterator.ITERATING_SETUP) 

 

# if any hosts are in ITERATING_TASKS, return the next normal 

# task for these hosts, while all other hosts get a noop 

if num_tasks: 

display.debug("advancing hosts in ITERATING_TASKS") 

return _advance_selected_hosts(hosts, lowest_cur_block, PlayIterator.ITERATING_TASKS) 

 

# if any hosts are in ITERATING_RESCUE, return the next rescue 

# task for these hosts, while all other hosts get a noop 

155 ↛ 156line 155 didn't jump to line 156, because the condition on line 155 was never true if num_rescue: 

display.debug("advancing hosts in ITERATING_RESCUE") 

return _advance_selected_hosts(hosts, lowest_cur_block, PlayIterator.ITERATING_RESCUE) 

 

# if any hosts are in ITERATING_ALWAYS, return the next always 

# task for these hosts, while all other hosts get a noop 

161 ↛ 162line 161 didn't jump to line 162, because the condition on line 161 was never true if num_always: 

display.debug("advancing hosts in ITERATING_ALWAYS") 

return _advance_selected_hosts(hosts, lowest_cur_block, PlayIterator.ITERATING_ALWAYS) 

 

# at this point, everything must be ITERATING_COMPLETE, so we 

# return None for all hosts in the list 

display.debug("all hosts are done, so returning None's for all hosts") 

return [(host, None) for host in hosts] 

 

def run(self, iterator, play_context): 

''' 

The linear strategy is simple - get the next task and queue 

it for all hosts, then wait for the queue to drain before 

moving on to the next task 

''' 

 

# iteratate over each task, while there is one left to run 

result = self._tqm.RUN_OK 

work_to_do = True 

while work_to_do and not self._tqm._terminated: 

 

try: 

display.debug("getting the remaining hosts for this loop") 

hosts_left = self.get_hosts_left(iterator) 

display.debug("done getting the remaining hosts for this loop") 

 

# queue up this task for each host in the inventory 

callback_sent = False 

work_to_do = False 

 

host_results = [] 

host_tasks = self._get_next_task_lockstep(hosts_left, iterator) 

 

# skip control 

skip_rest = False 

choose_step = True 

 

# flag set if task is set to any_errors_fatal 

any_errors_fatal = False 

 

results = [] 

for (host, task) in host_tasks: 

if not task: 

continue 

 

206 ↛ 207line 206 didn't jump to line 207, because the condition on line 206 was never true if self._tqm._terminated: 

break 

 

run_once = False 

work_to_do = True 

 

# test to see if the task across all hosts points to an action plugin which 

# sets BYPASS_HOST_LOOP to true, or if it has run_once enabled. If so, we 

# will only send this task to the first host in the list. 

 

try: 

action = action_loader.get(task.action, class_only=True) 

except KeyError: 

# we don't care here, because the action may simply not have a 

# corresponding action plugin 

action = None 

 

# check to see if this task should be skipped, due to it being a member of a 

# role which has already run (and whether that role allows duplicate execution) 

225 ↛ 228line 225 didn't jump to line 228, because the condition on line 225 was never true if task._role and task._role.has_run(host): 

# If there is no metadata, the default behavior is to not allow duplicates, 

# if there is metadata, check to see if the allow_duplicates flag was set to true 

if task._role._metadata is None or task._role._metadata and not task._role._metadata.allow_duplicates: 

display.debug("'%s' skipped because role has already run" % task) 

continue 

 

if task.action == 'meta': 

# for the linear strategy, we run meta tasks just once and for 

# all hosts currently being iterated over rather than one host 

results.extend(self._execute_meta(task, play_context, iterator, host)) 

236 ↛ 280line 236 didn't jump to line 280, because the condition on line 236 was never false if task.args.get('_raw_params', None) != 'noop': 

run_once = True 

else: 

# handle step if needed, skip meta actions as they are used internally 

240 ↛ 241line 240 didn't jump to line 241, because the condition on line 240 was never true if self._step and choose_step: 

if self._take_step(task): 

choose_step = False 

else: 

skip_rest = True 

break 

 

display.debug("getting variables") 

task_vars = self._variable_manager.get_vars(play=iterator._play, host=host, task=task) 

self.add_tqm_variables(task_vars, play=iterator._play) 

templar = Templar(loader=self._loader, variables=task_vars) 

display.debug("done getting variables") 

 

run_once = templar.template(task.run_once) or action and getattr(action, 'BYPASS_HOST_LOOP', False) 

 

255 ↛ 256line 255 didn't jump to line 256, because the condition on line 255 was never true if (task.any_errors_fatal or run_once) and not task.ignore_errors: 

any_errors_fatal = True 

 

258 ↛ 275line 258 didn't jump to line 275, because the condition on line 258 was never false if not callback_sent: 

display.debug("sending task start callback, copying the task so we can template it temporarily") 

saved_name = task.name 

display.debug("done copying, going to template now") 

try: 

task.name = to_text(templar.template(task.name, fail_on_undefined=False), nonstring='empty') 

display.debug("done templating") 

except: 

# just ignore any errors during task name templating, 

# we don't care if it just shows the raw name 

display.debug("templating failed for some reason") 

display.debug("here goes the callback...") 

self._tqm.send_callback('v2_playbook_on_task_start', task, is_conditional=False) 

task.name = saved_name 

callback_sent = True 

display.debug("sending task start callback") 

 

self._blocked_hosts[host.get_name()] = True 

self._queue_task(host, task, task_vars, play_context) 

del task_vars 

 

# if we're bypassing the host loop, break out now 

if run_once: 

break 

 

results += self._process_pending_results(iterator, max_passes=max(1, int(len(self._tqm._workers) * 0.1))) 

 

# go to next host/task group 

286 ↛ 287line 286 didn't jump to line 287, because the condition on line 286 was never true if skip_rest: 

continue 

 

display.debug("done queuing things up, now waiting for results queue to drain") 

if self._pending_results > 0: 

results += self._wait_on_pending_results(iterator) 

 

host_results.extend(results) 

 

self.update_active_connections(results) 

 

try: 

included_files = IncludedFile.process_include_results( 

host_results, 

iterator=iterator, 

loader=self._loader, 

variable_manager=self._variable_manager 

) 

except AnsibleError as e: 

# this is a fatal error, so we abort here regardless of block state 

return self._tqm.RUN_ERROR 

 

include_failure = False 

if len(included_files) > 0: 

display.debug("we have included files to process") 

 

# A noop task for use in padding dynamic includes 

noop_task = Task() 

noop_task.action = 'meta' 

noop_task.args['_raw_params'] = 'noop' 

noop_task.set_loader(iterator._play._loader) 

 

display.debug("generating all_blocks data") 

all_blocks = dict((host, []) for host in hosts_left) 

display.debug("done generating all_blocks data") 

for included_file in included_files: 

display.debug("processing included file: %s" % included_file._filename) 

# included hosts get the task list while those excluded get an equal-length 

# list of noop tasks, to make sure that they continue running in lock-step 

try: 

326 ↛ 327line 326 didn't jump to line 327, because the condition on line 326 was never true if included_file._is_role: 

new_ir = included_file._task.copy() 

new_ir.vars.update(included_file._args) 

 

new_blocks, handler_blocks = new_ir.get_block_list( 

play=iterator._play, 

variable_manager=self._variable_manager, 

loader=self._loader, 

) 

self._tqm.update_handler_list([handler for handler_block in handler_blocks for handler in handler_block.block]) 

else: 

new_blocks = self._load_included_file(included_file, iterator=iterator) 

 

display.debug("iterating over new_blocks loaded from include file") 

for new_block in new_blocks: 

task_vars = self._variable_manager.get_vars( 

play=iterator._play, 

task=included_file._task, 

) 

display.debug("filtering new block on tags") 

final_block = new_block.filter_tagged_tasks(play_context, task_vars) 

display.debug("done filtering new block on tags") 

 

noop_block = Block(parent_block=task._parent) 

noop_block.block = [noop_task for t in new_block.block] 

noop_block.always = [noop_task for t in new_block.always] 

noop_block.rescue = [noop_task for t in new_block.rescue] 

 

for host in hosts_left: 

355 ↛ 358line 355 didn't jump to line 358, because the condition on line 355 was never false if host in included_file._hosts: 

all_blocks[host].append(final_block) 

else: 

all_blocks[host].append(noop_block) 

display.debug("done iterating over new_blocks loaded from include file") 

 

except AnsibleError as e: 

for host in included_file._hosts: 

self._tqm._failed_hosts[host.name] = True 

iterator.mark_host_failed(host) 

display.error(to_text(e), wrap_text=False) 

include_failure = True 

continue 

 

# finally go through all of the hosts and append the 

# accumulated blocks to their list of tasks 

display.debug("extending task lists for all hosts with included blocks") 

 

for host in hosts_left: 

iterator.add_tasks(host, all_blocks[host]) 

 

display.debug("done extending task lists") 

display.debug("done processing included files") 

 

display.debug("results queue empty") 

 

display.debug("checking for any_errors_fatal") 

failed_hosts = [] 

unreachable_hosts = [] 

for res in results: 

385 ↛ 386line 385 didn't jump to line 386, because the condition on line 385 was never true if res.is_failed() and iterator.is_failed(res._host): 

failed_hosts.append(res._host.name) 

387 ↛ 388line 387 didn't jump to line 388, because the condition on line 387 was never true elif res.is_unreachable(): 

unreachable_hosts.append(res._host.name) 

 

# if any_errors_fatal and we had an error, mark all hosts as failed 

391 ↛ 392line 391 didn't jump to line 392, because the condition on line 391 was never true if any_errors_fatal and (len(failed_hosts) > 0 or len(unreachable_hosts) > 0): 

dont_fail_states = frozenset([iterator.ITERATING_RESCUE, iterator.ITERATING_ALWAYS]) 

for host in hosts_left: 

(s, _) = iterator.get_next_task_for_host(host, peek=True) 

if s.run_state not in dont_fail_states or \ 

s.run_state == iterator.ITERATING_RESCUE and s.fail_state & iterator.FAILED_RESCUE != 0: 

self._tqm._failed_hosts[host.name] = True 

result |= self._tqm.RUN_FAILED_BREAK_PLAY 

display.debug("done checking for any_errors_fatal") 

 

display.debug("checking for max_fail_percentage") 

402 ↛ 403line 402 didn't jump to line 403, because the condition on line 402 was never true if iterator._play.max_fail_percentage is not None and len(results) > 0: 

percentage = iterator._play.max_fail_percentage / 100.0 

 

if (len(self._tqm._failed_hosts) / iterator.batch_size) > percentage: 

for host in hosts_left: 

# don't double-mark hosts, or the iterator will potentially 

# fail them out of the rescue/always states 

if host.name not in failed_hosts: 

self._tqm._failed_hosts[host.name] = True 

iterator.mark_host_failed(host) 

self._tqm.send_callback('v2_playbook_on_no_hosts_remaining') 

result |= self._tqm.RUN_FAILED_BREAK_PLAY 

display.debug('(%s failed / %s total )> %s max fail' % (len(self._tqm._failed_hosts), iterator.batch_size, percentage)) 

display.debug("done checking for max_fail_percentage") 

 

display.debug("checking to see if all hosts have failed and the running result is not ok") 

418 ↛ 419line 418 didn't jump to line 419, because the condition on line 418 was never true if result != self._tqm.RUN_OK and len(self._tqm._failed_hosts) >= len(hosts_left): 

display.debug("^ not ok, so returning result now") 

self._tqm.send_callback('v2_playbook_on_no_hosts_remaining') 

return result 

display.debug("done checking to see if all hosts have failed") 

 

except (IOError, EOFError) as e: 

display.debug("got IOError/EOFError in task loop: %s" % e) 

# most likely an abort, return failed 

return self._tqm.RUN_UNKNOWN_ERROR 

 

# run the base class run() method, which executes the cleanup function 

# and runs any outstanding handlers which have been triggered 

 

return super(StrategyModule, self).run(iterator, play_context, result)