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# (c) 2016, Dag Wieers <dag@wieers.com> 

# (c) 2017 Ansible Project 

# GNU General Public License v3.0+ (see COPYING or https://www.gnu.org/licenses/gpl-3.0.txt) 

 

from __future__ import (absolute_import, division, print_function) 

__metaclass__ = type 

 

DOCUMENTATION = ''' 

callback: dense 

type: stdout 

short_description: minimal stdout output 

extends_documentation_fragment: 

- default_callback 

description: 

- When in verbose mode it will act the same as the default callback 

version_added: "2.3" 

requirements: 

- set as stdout in configuation 

''' 

 

from collections import MutableMapping, MutableSequence 

 

HAS_OD = False 

try: 

from collections import OrderedDict 

HAS_OD = True 

except ImportError: 

pass 

 

from ansible.module_utils.six import binary_type, text_type 

from ansible.plugins.callback.default import CallbackModule as CallbackModule_default 

from ansible.utils.color import colorize, hostcolor 

 

try: 

from __main__ import display 

except ImportError: 

from ansible.utils.display import Display 

display = Display() 

 

import sys 

 

# Design goals: 

# 

# + On screen there should only be relevant stuff 

# - How far are we ? (during run, last line) 

# - What issues occurred 

# - What changes occurred 

# - Diff output (in diff-mode) 

# 

# + If verbosity increases, act as default output 

# So that users can easily switch to default for troubleshooting 

# 

# + Rewrite the output during processing 

# - We use the cursor to indicate where in the task we are. 

# Output after the prompt is the output of the previous task. 

# - If we would clear the line at the start of a task, there would often 

# be no information at all, so we leave it until it gets updated 

# 

# + Use the same color-conventions of Ansible 

# 

# + Ensure the verbose output (-v) is also dense. 

# Remove information that is not essential (eg. timestamps, status) 

 

 

# TODO: 

# 

# + Properly test for terminal capabilities, and fall back to default 

# + Modify Ansible mechanism so we don't need to use sys.stdout directly 

# + Find an elegant solution for progress bar line wrapping 

 

 

# FIXME: Importing constants as C simply does not work, beats me :-/ 

# from ansible import constants as C 

class C: 

COLOR_HIGHLIGHT = 'white' 

COLOR_VERBOSE = 'blue' 

COLOR_WARN = 'bright purple' 

COLOR_ERROR = 'red' 

COLOR_DEBUG = 'dark gray' 

COLOR_DEPRECATE = 'purple' 

COLOR_SKIP = 'cyan' 

COLOR_UNREACHABLE = 'bright red' 

COLOR_OK = 'green' 

COLOR_CHANGED = 'yellow' 

 

 

# Taken from Dstat 

class vt100: 

black = '\033[0;30m' 

darkred = '\033[0;31m' 

darkgreen = '\033[0;32m' 

darkyellow = '\033[0;33m' 

darkblue = '\033[0;34m' 

darkmagenta = '\033[0;35m' 

darkcyan = '\033[0;36m' 

gray = '\033[0;37m' 

 

darkgray = '\033[1;30m' 

red = '\033[1;31m' 

green = '\033[1;32m' 

yellow = '\033[1;33m' 

blue = '\033[1;34m' 

magenta = '\033[1;35m' 

cyan = '\033[1;36m' 

white = '\033[1;37m' 

 

blackbg = '\033[40m' 

redbg = '\033[41m' 

greenbg = '\033[42m' 

yellowbg = '\033[43m' 

bluebg = '\033[44m' 

magentabg = '\033[45m' 

cyanbg = '\033[46m' 

whitebg = '\033[47m' 

 

reset = '\033[0;0m' 

bold = '\033[1m' 

reverse = '\033[2m' 

underline = '\033[4m' 

 

clear = '\033[2J' 

# clearline = '\033[K' 

clearline = '\033[2K' 

save = '\033[s' 

restore = '\033[u' 

save_all = '\0337' 

restore_all = '\0338' 

linewrap = '\033[7h' 

nolinewrap = '\033[7l' 

 

up = '\033[1A' 

down = '\033[1B' 

right = '\033[1C' 

left = '\033[1D' 

 

 

colors = dict( 

ok=vt100.darkgreen, 

changed=vt100.darkyellow, 

skipped=vt100.darkcyan, 

ignored=vt100.cyanbg + vt100.red, 

failed=vt100.darkred, 

unreachable=vt100.red, 

) 

 

states = ('skipped', 'ok', 'changed', 'failed', 'unreachable') 

 

 

class CallbackModule_dense(CallbackModule_default): 

 

''' 

This is the dense callback interface, where screen estate is still valued. 

''' 

 

CALLBACK_VERSION = 2.0 

CALLBACK_TYPE = 'stdout' 

CALLBACK_NAME = 'dense' 

 

def __init__(self): 

 

# From CallbackModule 

self._display = display 

 

if HAS_OD: 

 

self.disabled = False 

self.super_ref = super(CallbackModule, self) 

self.super_ref.__init__() 

 

# Attributes to remove from results for more density 

self.removed_attributes = ( 

# 'changed', 

'delta', 

# 'diff', 

'end', 

'failed', 

'failed_when_result', 

'invocation', 

'start', 

'stdout_lines', 

) 

 

# Initiate data structures 

self.hosts = OrderedDict() 

self.keep = False 

self.shown_title = False 

self.count = dict(play=0, handler=0, task=0) 

self.type = 'foo' 

 

# Start immediately on the first line 

sys.stdout.write(vt100.reset + vt100.save + vt100.clearline) 

sys.stdout.flush() 

else: 

display.warning("The 'dense' callback plugin requires OrderedDict which is not available in this version of python, disabling.") 

self.disabled = True 

 

def __del__(self): 

sys.stdout.write(vt100.restore + vt100.reset + '\n' + vt100.save + vt100.clearline) 

 

def _add_host(self, result, status): 

name = result._host.get_name() 

 

# Add a new status in case a failed task is ignored 

if status == 'failed' and result._task.ignore_errors: 

status = 'ignored' 

 

# Check if we have to update an existing state (when looping over items) 

if name not in self.hosts: 

self.hosts[name] = dict(state=status) 

elif states.index(self.hosts[name]['state']) < states.index(status): 

self.hosts[name]['state'] = status 

 

# Store delegated hostname, if needed 

delegated_vars = result._result.get('_ansible_delegated_vars', None) 

if delegated_vars: 

self.hosts[name]['delegate'] = delegated_vars['ansible_host'] 

 

# Print progress bar 

self._display_progress(result) 

 

# # Ensure that tasks with changes/failures stay on-screen, and during diff-mode 

# if status in ['changed', 'failed', 'unreachable'] or (result.get('_diff_mode', False) and result._resultget('diff', False)): 

# Ensure that tasks with changes/failures stay on-screen 

if status in ['changed', 'failed', 'unreachable']: 

self.keep = True 

 

if self._display.verbosity == 1: 

# Print task title, if needed 

self._display_task_banner() 

self._display_results(result, status) 

 

def _clean_results(self, result): 

# Remove non-essential atributes 

for attr in self.removed_attributes: 

if attr in result: 

del(result[attr]) 

 

# Remove empty attributes (list, dict, str) 

for attr in result.copy(): 

if isinstance(result[attr], (MutableSequence, MutableMapping, binary_type, text_type)): 

if not result[attr]: 

del(result[attr]) 

 

def _handle_exceptions(self, result): 

if 'exception' in result: 

# Remove the exception from the result so it's not shown every time 

del result['exception'] 

 

if self._display.verbosity == 1: 

return "An exception occurred during task execution. To see the full traceback, use -vvv." 

 

def _display_progress(self, result=None): 

# Always rewrite the complete line 

sys.stdout.write(vt100.restore + vt100.reset + vt100.clearline + vt100.nolinewrap + vt100.underline) 

sys.stdout.write('%s %d:' % (self.type, self.count[self.type])) 

sys.stdout.write(vt100.reset) 

sys.stdout.flush() 

 

# Print out each host in its own status-color 

for name in self.hosts: 

sys.stdout.write(' ') 

if self.hosts[name].get('delegate', None): 

sys.stdout.write(self.hosts[name]['delegate'] + '>') 

sys.stdout.write(colors[self.hosts[name]['state']] + name + vt100.reset) 

sys.stdout.flush() 

 

# if result._result.get('diff', False): 

# sys.stdout.write('\n' + vt100.linewrap) 

sys.stdout.write(vt100.linewrap) 

 

# self.keep = True 

 

def _display_task_banner(self): 

if not self.shown_title: 

self.shown_title = True 

sys.stdout.write(vt100.restore + vt100.reset + vt100.clearline + vt100.underline) 

sys.stdout.write('%s %d: %s' % (self.type, self.count[self.type], self.task.get_name().strip())) 

sys.stdout.write(vt100.restore + vt100.reset + '\n' + vt100.save + vt100.clearline) 

sys.stdout.flush() 

else: 

sys.stdout.write(vt100.restore + vt100.reset + vt100.clearline) 

self.keep = False 

 

def _display_results(self, result, status): 

# Leave the previous task on screen (as it has changes/errors) 

if self._display.verbosity == 0 and self.keep: 

sys.stdout.write(vt100.restore + vt100.reset + '\n' + vt100.save + vt100.clearline) 

else: 

sys.stdout.write(vt100.restore + vt100.reset + vt100.clearline) 

self.keep = False 

 

self._clean_results(result._result) 

 

dump = '' 

if result._task.action == 'include': 

return 

elif status == 'ok': 

return 

elif status == 'ignored': 

dump = self._handle_exceptions(result._result) 

elif status == 'failed': 

dump = self._handle_exceptions(result._result) 

elif status == 'unreachable': 

dump = result._result['msg'] 

 

if not dump: 

dump = self._dump_results(result._result) 

 

if result._task.loop and 'results' in result._result: 

self._process_items(result) 

else: 

sys.stdout.write(colors[status] + status + ': ') 

 

delegated_vars = result._result.get('_ansible_delegated_vars', None) 

if delegated_vars: 

sys.stdout.write(vt100.reset + result._host.get_name() + '>' + colors[status] + delegated_vars['ansible_host']) 

else: 

sys.stdout.write(result._host.get_name()) 

 

sys.stdout.write(': ' + dump + '\n') 

sys.stdout.write(vt100.reset + vt100.save + vt100.clearline) 

sys.stdout.flush() 

 

if status == 'changed': 

self._handle_warnings(result._result) 

 

def v2_playbook_on_play_start(self, play): 

# Leave the previous task on screen (as it has changes/errors) 

if self._display.verbosity == 0 and self.keep: 

sys.stdout.write(vt100.restore + vt100.reset + '\n' + vt100.save + vt100.clearline + vt100.bold) 

else: 

sys.stdout.write(vt100.restore + vt100.reset + vt100.clearline + vt100.bold) 

 

# Reset at the start of each play 

self.keep = False 

self.count.update(dict(handler=0, task=0)) 

self.count['play'] += 1 

self.play = play 

 

# Write the next play on screen IN UPPERCASE, and make it permanent 

name = play.get_name().strip() 

if not name: 

name = 'unnamed' 

sys.stdout.write('PLAY %d: %s' % (self.count['play'], name.upper())) 

sys.stdout.write(vt100.restore + vt100.reset + '\n' + vt100.save + vt100.clearline) 

sys.stdout.flush() 

 

def v2_playbook_on_task_start(self, task, is_conditional): 

# Leave the previous task on screen (as it has changes/errors) 

if self._display.verbosity == 0 and self.keep: 

sys.stdout.write(vt100.restore + vt100.reset + '\n' + vt100.save + vt100.clearline + vt100.underline) 

else: 

# Do not clear line, since we want to retain the previous output 

sys.stdout.write(vt100.restore + vt100.reset + vt100.underline) 

 

# Reset at the start of each task 

self.keep = False 

self.shown_title = False 

self.hosts = OrderedDict() 

self.task = task 

self.type = 'task' 

 

# Enumerate task if not setup (task names are too long for dense output) 

if task.get_name() != 'setup': 

self.count['task'] += 1 

 

# Write the next task on screen (behind the prompt is the previous output) 

sys.stdout.write('%s %d.' % (self.type, self.count[self.type])) 

sys.stdout.write(vt100.reset) 

sys.stdout.flush() 

 

def v2_playbook_on_handler_task_start(self, task): 

# Leave the previous task on screen (as it has changes/errors) 

if self._display.verbosity == 0 and self.keep: 

sys.stdout.write(vt100.restore + vt100.reset + '\n' + vt100.save + vt100.clearline + vt100.underline) 

else: 

sys.stdout.write(vt100.restore + vt100.reset + vt100.clearline + vt100.underline) 

 

# Reset at the start of each handler 

self.keep = False 

self.shown_title = False 

self.hosts = OrderedDict() 

self.task = task 

self.type = 'handler' 

 

# Enumerate handler if not setup (handler names may be too long for dense output) 

if task.get_name() != 'setup': 

self.count[self.type] += 1 

 

# Write the next task on screen (behind the prompt is the previous output) 

sys.stdout.write('%s %d.' % (self.type, self.count[self.type])) 

sys.stdout.write(vt100.reset) 

sys.stdout.flush() 

 

def v2_playbook_on_cleanup_task_start(self, task): 

# TBD 

sys.stdout.write('cleanup.') 

sys.stdout.flush() 

 

def v2_runner_on_failed(self, result, ignore_errors=False): 

self._add_host(result, 'failed') 

 

def v2_runner_on_ok(self, result): 

if result._result.get('changed', False): 

self._add_host(result, 'changed') 

else: 

self._add_host(result, 'ok') 

 

def v2_runner_on_skipped(self, result): 

self._add_host(result, 'skipped') 

 

def v2_runner_on_unreachable(self, result): 

self._add_host(result, 'unreachable') 

 

def v2_runner_on_include(self, included_file): 

pass 

 

def v2_runner_on_file_diff(self, result, diff): 

sys.stdout.write(vt100.bold) 

self.super_ref.v2_runner_on_file_diff(result, diff) 

sys.stdout.write(vt100.reset) 

 

def v2_on_file_diff(self, result): 

sys.stdout.write(vt100.bold) 

self.super_ref.v2_on_file_diff(result) 

sys.stdout.write(vt100.reset) 

 

# Old definition in v2.0 

def v2_playbook_item_on_ok(self, result): 

self.v2_runner_item_on_ok(result) 

 

def v2_runner_item_on_ok(self, result): 

if result._result.get('changed', False): 

self._add_host(result, 'changed') 

else: 

self._add_host(result, 'ok') 

 

# Old definition in v2.0 

def v2_playbook_item_on_failed(self, result): 

self.v2_runner_item_on_failed(result) 

 

def v2_runner_item_on_failed(self, result): 

self._add_host(result, 'failed') 

 

# Old definition in v2.0 

def v2_playbook_item_on_skipped(self, result): 

self.v2_runner_item_on_skipped(result) 

 

def v2_runner_item_on_skipped(self, result): 

self._add_host(result, 'skipped') 

 

def v2_playbook_on_no_hosts_remaining(self): 

if self._display.verbosity == 0 and self.keep: 

sys.stdout.write(vt100.restore + vt100.reset + '\n' + vt100.save + vt100.clearline) 

else: 

sys.stdout.write(vt100.restore + vt100.reset + vt100.clearline) 

self.keep = False 

 

sys.stdout.write(vt100.white + vt100.redbg + 'NO MORE HOSTS LEFT') 

sys.stdout.write(vt100.restore + vt100.reset + '\n' + vt100.save + vt100.clearline) 

sys.stdout.flush() 

 

def v2_playbook_on_include(self, included_file): 

pass 

 

def v2_playbook_on_stats(self, stats): 

if self._display.verbosity == 0 and self.keep: 

sys.stdout.write(vt100.restore + vt100.reset + '\n' + vt100.save + vt100.clearline) 

else: 

sys.stdout.write(vt100.restore + vt100.reset + vt100.clearline) 

 

# In normal mode screen output should be sufficient, summary is redundant 

if self._display.verbosity == 0: 

return 

 

sys.stdout.write(vt100.bold + vt100.underline) 

sys.stdout.write('SUMMARY') 

 

sys.stdout.write(vt100.restore + vt100.reset + '\n' + vt100.save + vt100.clearline) 

sys.stdout.flush() 

 

hosts = sorted(stats.processed.keys()) 

for h in hosts: 

t = stats.summarize(h) 

self._display.display(u"%s : %s %s %s %s" % ( 

hostcolor(h, t), 

colorize(u'ok', t['ok'], C.COLOR_OK), 

colorize(u'changed', t['changed'], C.COLOR_CHANGED), 

colorize(u'unreachable', t['unreachable'], C.COLOR_UNREACHABLE), 

colorize(u'failed', t['failures'], C.COLOR_ERROR)), 

screen_only=True 

) 

 

# When using -vv or higher, simply do the default action 

495 ↛ 498line 495 didn't jump to line 498, because the condition on line 495 was never falseif display.verbosity >= 2 or not HAS_OD: 

CallbackModule = CallbackModule_default 

else: 

CallbackModule = CallbackModule_dense